Practice Models such as chess pieces
Learned dozens of Blender shortcuts
Full classroom block out
Accurately scaled 3D models
Hard surface models
I decided to reconstruct my classroom in Blender for Tech hub. My goal is to fill the room with detailed textures and objects to accurately recreate the real thing. I plan to export this project to Unreal Engine and texture models there.
I've modelled many pieces of furniture from around my classroom. I've done much of the cleanup associated with 3D modelling in Blender such as merging vertices and UV unwrapping.